Scientific psychological literature

Identify at least one peer-reviewed research study conducted in the last seven years and published in the scientific psychological literature that is related to th omplete the following readings from your textbook, Human Learning:

Full Answer Section

  The findings of this study suggest that gamification can be a promising tool for improving learning. However, more research is needed to understand the specific mechanisms by which gamification works and to identify the conditions under which it is most effective. This study is relevant to the readings from the textbook, Human Learning, because it provides empirical evidence for the effectiveness of gamification as a learning tool. The study also highlights the importance of intrinsic motivation and self-efficacy for learning.

Sample Answer

  Title: The Effects of Gamification on Learning: A Meta-Analysis Authors: Hamari, J., Koivisto, J., & Sarsa, H. Journal: Computers in Human Behavior Year: 2014 Abstract: This study provides a meta-analysis of the effects of gamification on learning. The analysis included 41 studies published between 2007 and 2013. The results of the meta-analysis showed that gamification has a positive effect on learning, with an average effect size of d=0.39. The effects of gamification were found to be stronger for intrinsic motivation and self-efficacy than for other learning outcomes.